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Game Artist (Voxel Games)

Bloxd · On-site

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Last seen by MeritLog September 1, 2026Source: AshbySource version: ashby-public-job-posting-v1

Source: the employer's Ashby job board. Open the original listing for current details. Availability is not verified for this retained page.

Job details

Work model
On-site
Salary
Not listed by source
Location
Kings Cross, London Office
Company website
bloxd.io

Job description

GAME ARTIST (VOXEL GAMES) We’re a profitable video games company with 15 million monthly players, and we’re hiring a 3D Environment Artist to join our 12-person founding team. About us We’re growing Bloxd, a multiplayer gaming platform where anyone can play, build, and share editable worlds. Through superfun games and playful visuals, Bloxd is already inspiring a new generation of players around the world with the endless possibilities of voxel gaming. Play our games at bloxd.io http://bloxd.io. Our tech Bloxd is built around voxel worlds, player creativity, and familiar block-based workflows. We support existing voxel-based tools and formats such as .schem, and we’re continuing to develop our own in-game creative toolset to let players edit worlds at scale, as well as import and export regions of blocks as .bloxdschem files.   The job We’re looking for an environment artist to shape the future of voxel worlds: playful, readable, expressive, and full of personality. You’ll be the second artist on the team, playing a key role in shaping our art direction as the business grows and deeply involved in every aspect of our game design process. You’ll collaborate with game developers to design and create environments, maps, 2D sprites and 3D models that delight our players and broaden Bloxd’s appeal. The role will involve both visual world-building and level design, with plenty of opportunity to shape how spaces feel, flow, and play. This role is especially well-suited to someone with experience making maps, designing levels and creating assets for block-based voxel sandboxes. We care more about strong composition, readability, gameplay feel, and creative world-building than high-fidelity 3D production.   About you - You enjoy designing 3D environments for sandbox or voxel games, with a focus on playability, clarity, and fun. - You’re excited by the prospect of working across a diverse set of projects. - You think about how players move through, understand, and interact with a space. - You’re comfortable sharing ideas early, iterating, and improving work based on player feedback. - You enjoy collaborating with developers, designers, and other creatives to make game worlds feel better. Things you could work on in your first two months - Create textures, models and assets for new sandbox features, such as blocks, mobs, weapons, tools, vehicles, and more. - Build readable, expressive voxel environments for our flagship games. - Concepting new games, owning the project from idea to release: designing, building assets and collaborating with developers. - Work on level design for maps and game modes, focusing on flow, pacing, player routes, and gameplay clarity. - Play a lot of Bloxd to build knowledge of our games, players, and community. Benefits - Budget for your preferred setup, such as a drawing tablet, software licences, or other tools - Healthcare - 5% pension match on qualifying earnings - A permanent desk in our King’s Cross office - 25 days holiday + bank holidays - Relocation assistance if required - Competitive salary + stock options

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