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EngineeringOn-site

Senior Software Engineer - Rendering

Procreate · On-site

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Last seen by MeritLog September 11, 2026Source: LeverSource version: lever-postings-v1

MeritLog read this listing from Procreate's Lever job board and last checked it on September 11, 2026.

Source: the employer's Lever job board. Open the original listing for current details.

Job details

Work model
On-site
Salary
Not listed by source
Location
Hobart; Sydney
Occupation
Software Developers(O*NET 15-1252.00)

Hiring context

How this role compares at Procreate

Procreate has 10 live roles in MeritLog’s catalog across 4 job families, and 6 of them are in engineering. 0 of those listings publish a pay range, a disclosure rate of 0%.

Procreate concentrates this hiring in:

Counted across the job boards MeritLog tracks, at the time this page was served. Pay comparisons use only listings that publish a complete range in the same currency and period.

Job description

At Procreate we're dedicated to making exceptional creative tools by combining beautiful user experiences with high performance engineering. Used by millions around the globe, Procreate is committed to placing more power in the hands of creatives. The role We are looking for a Senior Graphics Engineer to join our team here in Hobart. You’ll join our rendering team building the next generation rendering and painting engine that drives the future of Procreate product and develop custom GPU technologies for the fastest 64-bit painting engine on iOS. This role sits within the Product team and reports directly to the CTO, Michael Shaw. You’ll work directly with all members of the Product team, the CPO and CEO as well as members of the Product Care department.

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