Senior Software Engineer, SDK Foundations - Publishing Platform
Riot Games · Not provided by source
MeritLog read this listing from Riot Games's Greenhouse job board and last checked it on September 12, 2026.
Source: the employer's Greenhouse job board. Open the original listing for current details.
Job details
- Work model
- Not provided by source
- Salary
- Not listed by source
- Location
- Los Angeles, USA
- Occupation
- Software Developers(O*NET 15-1252.00)
Hiring context
How this role compares at Riot Games
Riot Games has 151 live roles in MeritLog’s catalog across 10 job families, and 52 of them are in engineering. 0 of those listings publish a pay range, a disclosure rate of 0%.
Riot Games concentrates this hiring in:
Counted across the job boards MeritLog tracks, at the time this page was served. Pay comparisons use only listings that publish a complete range in the same currency and period.
What the role asks for
What you'd do
- Develop and support our client-side SDKs running on console, desktop, and mobile used by millions of players
- Develop and support Unreal plugins that interface with the client-side SDK and Riot's Platform Services
- Build high quality and performant client-side SDKs used by all of Riot’s games to leverage critical features like network connectivity, messaging, and game engine integrations
- Be an individual contributor on the team who creates reference designs, tackles challenging and ambiguous technical solutions, conducts architectural and code reviews
- Design, code, and improve release processes for the products and solutions produced on your team
- Balance short-term technical trade-offs and with long-term technical needs to ensure we are building stable, operational, extensible services and SDKs
- Develop high-quality software by writing unit, functional, and integration tests
- Partner with product owners and technical leads to build and operate features end-to-end including technical discovery, product development, and production release
- Invest in team’s complete ownership of our products by participating in on-call rotation
What they're asking for
- Bachelor's degree in Computer Science, a related field, or equivalent professional experienceEducation
- 4+ years deep hands-on programming experience as a software engineer and proficiency in C++ 14 or newerExperience
- 2+ years hands-on programming experience with Unreal Engine 4.2x/5.x building tools, plugins, or gameplay components.Experience
- Experience contributing to a large code base with millions of active usersSkill
- Expertise with continuous development and deployments of large-scale systemsSkill
- Experience defining and delivering technical solutions to technical usersSkill
- Experience with scripting languages like Python or TypeScriptSkill
- Experience with telemetry providers like Data Dog and/or SentrySkill
- Experience developing client applications and/or client SDKs that leverage highly distributed systemsSkill
- Experience with globally deployed platforms as well as distributed teamsSkill
Parsed by MeritLog from the employer’s own posting. The full description follows below.
Job description
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. As Software Engineers, we work with both new and current technology, creating innovative solutions to overcome high-volume obstacles and to deliver player value. As a Senior Software Engineer in Riot’s Publishing Platform group, you’ll work closely with technical product managers, and engineers to overcome high-volume obstacles and to provide player value. You will build critical path client SDKs used by all of Riot’s games across multiple platforms. Your experience will help empower game developers to leverage platform technologies in areas like social experiences, commerce/payments, accounts and identity to name a few. Your work will help game teams leverage some of the most used features and services across Riot. You will report to the Software Engineering Manager of the SDK Foundations team. Responsibilities: • Develop and support our client-side SDKs running on console, desktop, and mobile used by millions of players • Develop and support Unreal plugins that interface with the client-side SDK and Riot's Platform Services • Build high quality and performant client-side SDKs used by all of Riot’s games to leverage critical features like network connectivity, messaging, and game engine integrations • Be an individual contributor on the team who creates reference designs, tackles challenging and ambiguous technical solutions, conducts architectural and code reviews • Design, code, and improve release processes for the products and solutions produced on your team • Balance short-term technical trade-offs and with long-term technical needs to ensure we are building stable, operational, extensible services and SDKs • Develop high-quality software by writing unit, functional, and integration tests • Partner with product owners and technical leads to build and operate features end-to-end including technical discovery, product development, and production release • Invest in team’s complete ownership of our products by participating in on-call rotation Required Qualifications: • Bachelor's degree in Computer Science, a related field, or equivalent professional experience • 4+ years deep hands-on programming experience as a software engineer and proficiency in C++ 14 or newer • 2+ years hands-on programming experience with Unreal Engine 4.2x/5.x building tools, plugins, or gameplay components. • Experience contributing to a large code base with millions of active users • Expertise with continuous development and deployments of large-scale systems • Experience defining and delivering technical solutions to technical users Desired Qualifications: • Experience with scripting languages like Python or TypeScript • Experience with telemetry providers like Data Dog and/or Sentry • Experience developing client applications and/or client SDKs that leverage highly distributed systems • Experience with globally deployed platforms as well as distributed teams For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes your fellow Rioters, who are the customers of your work. Being a dedicated fan of games is not necessary for this position! Our Perks: Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information. At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you’re working directly on a new player-facing experience or you’re supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we’re better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we’re looking forward to your application. It’s our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act. Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories: • Safeguarding confidential and sensitive Company data • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors • Accessing Company assets, secure digital systems, and networks • Ensuring a safe interactive environment for players and other Rioters These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security.
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