Senior Software Engineer - Core UX Studio
Roblox · Hybrid
MeritLog read this listing from Roblox's Greenhouse job board and last checked it on September 13, 2026.
Source: the employer's Greenhouse job board. Open the original listing for current details.
Job details
- Work model
- Hybrid
- Salary
- $196,750 – $243,290 per year
- Location
- San Mateo, CA, United States
- Occupation
- Software Developers(O*NET 15-1252.00)
Hiring context
How this role compares at Roblox
Roblox has 232 live roles in MeritLog’s catalog across 11 job families, and 18 of them are in design. 210 of those listings publish a pay range, a disclosure rate of 91%.
This role's posted range of $196,750 – $243,290 per year sits above 17% of the 196 other Roblox roles quoted over the same currency and period.
Roblox concentrates this hiring in:
Counted across the job boards MeritLog tracks, at the time this page was served. Pay comparisons use only listings that publish a complete range in the same currency and period.
What the role asks for
What you'd do
- Design and execute on the architecture and technical direction that will be the future of our application
- Own and deliver complex technical projects from the planning stage through execution
- Work cross functionally, across teams and technology platforms
- Mentor team members helping them improve their professional skills and expertise
- Design, develop, and implement technological practices, patterns, and strategies
- Participate in building the world's best professional application for massively multiplayer game development
- 5+ years in developing and deploying top of the line user facing applications
- Bachelor's degree in Computer Science, or a similar technical field
- 1+ years of experience with C++.
- Experience with UI frameworks like React, Cocoa, WPF, or others is a plus
- Proficient with industry standards, best practices, testability, and design patterns
- Organized and analytical with the ability to track numerous separate threads to their appropriate resolution
Parsed by MeritLog from the employer’s own posting. The full description follows below.
Job description
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. As a Sr. Studio Software Engineer, not only will you be one of the coolest humans on the planet; you will also be a key contributor to the evolution of Roblox Studio which is the primary IDE for making massive multiplayer online games on the Roblox platform. Who wouldn’t want to do that? Studio provides tools for 3D modeling, animation, complete SDLC and testing for teams and individual game developers. This role does not require experience in the aforementioned. Large scale desktop application experience will suffice. You’ll work on projects involving: • Core user features - UI frameworks,, windowing systems, code generation • “AI Native” features - building well integrated AI features into Studio • Foundational application architecture, including OS integration and building our our third party plugin ecosystem. • Working with UX designers for overall design language for Studio both on visual, motion, and interactive elements. • Building central backend systems You will: • Design and execute on the architecture and technical direction that will be the future of our application • Own and deliver complex technical projects from the planning stage through execution • Work cross functionally, across teams and technology platforms • Mentor team members helping them improve their professional skills and expertise • Design, develop, and implement technological practices, patterns, and strategies • Participate in building the world's best professional application for massively multiplayer game development You have: • 5+ years in developing and deploying top of the line user facing applications • Bachelor's degree in Computer Science, or a similar technical field • 1+ years of experience with C++. • Experience with UI frameworks like React, Cocoa, WPF, or others is a plus You are: • Proficient with industry standards, best practices, testability, and design patterns • Organized and analytical with the ability to track numerous separate threads to their appropriate resolution For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page. Annual Salary Range $196,750-$243,290 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
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